Culture & Values Game

Fun | Digital | Any language | Any location

We have helped hundreds of clients Launch and Embed their Culture & Values in a fun digital way

Our Areas of Expertise

How we can help make your launch outstanding

1

More Engagement - We use a game format to deliver the message with unrivalled engagement

2

Consistency - Our tech enables you to communicate in a standardised way, no matter staff’s background or location

3

12 years experience - We have helped hundreds of clients deliver games across the globe to groups and individuals

4

Digital & Measurable - Track progress and get feedback in real time, across departments, divisions, and regions

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Culture & Values Game

The perfect way to bring the culture to life

A new, engaging way of communicating

In contrast to PowerPoint presentations or traditional analogue games, Culture & Values Game provides a modern, dynamic solution that staff really enjoy taking part in.

The game is highly customisable to your unique culture and can be designed with a lead time of around two-three weeks.

Virtual or live roll-out?
Multiplayer or single player?

We are experts at helping you get the message across to everyone in the organisation, in an engaging way. Our tech offers full flexibility in terms of how and where you want to launch.

scalable distribution

How the game works

The game is run in groups of 3-6 people using laptops, smartphones or tablets. Optionally you can also add a branded game board. Choose to let our staff run the game for you or deliver it yourself.

There are a three main categories in the game, including quizzes and dilemmas to provoke intense group discussions. The game takes between 60-75 minutes of active game time.

Category 1 – Group discussion

The backbone of the game are a series of highly engaging questions about the culture, values, behaviours and organisation. The aim is to align the participants’ interpretations and to encourage discussion. This data is used in the debrief.

Category 2 – Case studies and dilemmas

Dilemmas are a great way of making the Values and Behaviours more tangible. When they are set in a context the participants recognise, the understanding is much higher.

Category 3 – Trivia

Throughout the game we insert fun quizzes that act as “sorbet between meals”. This brings out laughter and let people bond, promoting an open discussion.

Live data for debrief

All the data from the game can be accessed live on dashboards. Use it to debrief live or to track participation rates and engagement levels. Compare countries, divisions, teams, functions, tenure etc and drill down to individual answers.

How the game works – Level up and learn

The single player edition of the game encourages players to learn by solving missions and challenges and progress to new levels, all in a fun gamified format.

Level 1 – Understand the big picture

The game begins with an introduction to the “why” of the organisation; what defines the Culture and Values and why they are important. For an even better understanding, include a chapter about the corporate History, Vision and Strategy.

Level 2 – The Values in detail

This section provides in-depth descriptions of each value, from various perspectives to ensure proper understanding. The players are asked to reflect, answer questions and are tested in an fun competitive format.

Level 3 – Behaviours

The link between the values and effective and desired behaviours is explored in detail. Dilemmas and case studies help make the behaviours more tangible – when they are set in a context the participants recognise, the understanding is much higher.

Level 4 – Live the Values with Booster Missions

Go from words to action by completing tangible actions that represent living the values for real, linking to the desired behaviours. Whenever someone takes action, they log it in the game and collect points for them and/or their team.

Track data live

The game roll-out can be monitored live on dashboards. Track Participation rates and Engagement levels. Compare countries, divisions, teams, functions, tenure etc and drill down to individual answers.

Learn in an Engaging way

We use a mix content and media types to boost learning and engagement rates. The app sees players read, watch videos, answer questions, play quizzes, take pictures and interact with other members of staff if feasible.

Learning chapters are designed to maximise the understanding by using examples and dilemmas.

Customised to your organisation

We always tailor the game to your unique culture and values. By using smart templates and examples this can be done in as little as 2 weeks.

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What a typical launch could look like

1

Design phase - Every launch is different and we always tailor the game to fit your organisation. Thanks to our various templates and examples, this can be done in 1-2 weeks. The game can be translated to and run in any language.

2

Soft launch to HQ/Managers - Getting buy-in from your managers is vital to a successful launch. Launching to head office staff or senior management first is a good way of getting commitment ahead of roll-out.

3

Modifications - Some clients choose to create slightly different versions that cater to various parts of the organisation (white collar/blue collar etc).

4

Launch across the organisation - We have a long experience of facilitating roll-outs, nationally and globally. The games can easily be run self managed by you, as a road show or with remote support. Choose whatever suits you; laptops, smart phones or tablets. Distribution is simple – just email a link. We also offer a Roll-out Toolkit and “train the trainer” workshops to help managers succeed with the implementation. The entire roll-out can can be tracked live on dashboards for you to see progress over time.

FAQs

What are the lead times to design a game?

Between 1-3 weeks, depending on how much content you already have.

Can we run everything self managed?

Yes, this is possible, ask us for more details.

Do you have any references?

Yes, we have worked with hundreds of clients across the world. More than 1 million players have taken part in our games.

Is there a minimum cost?

Yes, projects start from £3000

Is there a minimum number of participants?

No, but we have a minimum cost to design the game.

What technology is used?

Webapps, tablets, laptops – depending on location and need

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Tech Requirements & Practicalities

Any device, anywhere

Our technology runs primarily as a web app, meaning it can be run on any device with a browser that is connected to the Internet. We also offer downloadable apps which is more suitable for launches with a lot of participants.

Languages and Locations

We can translate the content and run the game in any language, anywhere.

Facilitation

Our staff will help you plan and deliver a perfect launch. We can also help facilitate live launches, for example at head office or particularly large meetings.

Roll-out support

We offer a roll-out toolkit to help local Managers/Ambassadors/HR deliver the game in a good way. The toolkit contains a recap of the Values, a facilitation guide, explanatory videos and workshop instructions.

What’s next?

Our contribution

12 years of insights

With more than 1,000,000 participants, we know what works and what doesn’t. We help you find a solution catered to your needs.

Off-the-shelf Modules

We offer a wide range of off-the-shelf games, workshops, surveys and dashboards, all designed to facilitate an engaging launch and implementation.

live launch experts

Live launch experts

We have vast experience of helping clients deliver their message in a very engaging way at meetings and events.

scalable distribution

Scalable distribution

Want to roll-out the values to the entire organisation? Our tech platform enables you to deliver on your own, in a cost-effective way.

data & analytics

Data & Analytics

We help setup dashboards so you can follow your launch in real-time. Track participation rates, engagement levels, and compare what people think across countries, divisions, teams, functions etc.

Proprietary Technology

All our tech is developed in-house, and designed for one specific purpose – to enable you to launch and implement your initiatives in the best possible way.

personal support throughout project

Personal support through your project

Our staff will do their utmost to help you succeed. Either on the ground to help out with live events, or remotely to support a self-delivered roll-out.

Challenges we help address

1

More Engagement

We use a game format to deliver the message with unrivalled engagement

2

Consistent Experience

Our tech enables you to communicate in a standardised way, no matter staff’s background or location

3

Scalable roll-outs

 We have along experience of helping clients deliver the games across the globe to groups or individuals, in any language

4

Digital & Measurable

 Track progress and get feedback in real time, across departments, divisions, and regions

5

Customisable

We will tailor every game to your needs, using our templates to save time. A game can be done in as little as 1-2 weeks.

6

Support

We offer a full service solution – from planning to execution

8 Reasons to choose Green Hat People

1

Digital to the core

Our solutions are scalable and easy to adapt

2

Measurable

Track your entire project on live dashboards

3

Off-the-shelf packages

Wide range of products that can be tailored to your needs

4

Micro Learning

Perfectly adapted to fit with your existing meeting structures

5

People on the ground

We offer both onsite and DIY solutions

6

Any level

We can help out at any level in the organisation - including global roll-outs

7

Engagement

We use gamification mechanisms and peer-2-peer learning for maximum engagement

8

Experience

Close to 1 million users worldwide

Culture & Values Game

Fun | Digital | Any language | Any location

Get in touch to find out more!

I would like to receive your newsletter

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